Thursday, August 4, 2011

Unfinished Business Part 1: Overheating Doesn't Smell Like Strawberry Milk or: Mom I Overheated the Whole Shit or: My Ship Smells Like Shit

Now with me quitting EVE and abandoning this blog I still have some stuff in the trunk. Unfinished posts, ideas and all that. First in the series of paralipomena is an unfinished gem from last year with a title like strawberry milk. I don't really remember where the whole post was supposed to be heading but then again that was not unusual.
1MN Afterburner with 60% Heat Damage
So you've been forced into a fight by some criminal ratting in a belt. And to finish him off quickly you overheated some of you modules. Bam! There's your problem!

Now this is a problem that makes me dispose of a Rifter after a few fights: I actually overheat almost all of the modules all the time, so after the fight the whole ship starts smelling pretty funky. Now I've tried to put those anti-smell things on the rear view mirror but both only combined to another evil stink. Now granted you can get hooked on that stink stuff in a good way, but I usually decide: The funk has to go!

I've tried everything: I jumped with open side windows, I even I parked the ship near a sun with open windows but it doesn't help. Neither did strawberry milk.

Wednesday, August 3, 2011

Rage Lot Quittery! Galore!

I think this is it.

I'm quittin'. Now, I have no reason to quit, which feels bad in a strange way, you know, like wasting a good opportunity. I know there are  many people out there which would very much like to rage quit just to show CCP who's BOSS.

Spaceboy is sleepy now.
You hate the captains quarters? Hell yeah!
You'd like to nerf null sec? Count me in!
You want to nerf empire? Who's trying to stop me?
Jump freighters un-nerf anyone?
Mission rewards system too ... whatever?
Dramiel too powerful?
Station games?
Those are all the last straws!
(It's a shame I haven't been following the blogs lately so I'm not sure whats the rage of the month now. Anyways. Focus. Just once more ...)

Now here's the punch line: If you would very much like to quit EVE to show CCP your anger, but fuckdammit you love this game too much to leave it, I can do it for you (unfortunately just for one of you!):
  1. You name the reason why I should quit and I'll write a raging post about it. You know, to stir up some shit in the blogosphere. Millions of readers! The press will get to know what's REALLY going on in EVE!  
  2. Then I guess there's a form I can fill out to tell CCP once again why I'm quitting. Then I'll cancel my subscription and CCP will know your cause matters! Cancellation hurts them badly. I heard it's the real worlds equivalent to gate gun fire! Yeah really!
I was a ... well ... not a pirate exactly ... but I shot people for profit, -- oh boy, that doesn't sound right at all! -- now I'll quit for profit. And I'm talking about seriouz money here. At least one ... eh ... hundred thousand ISK. No less! 100,000 ISK is the minimum bid.

Post sum and emu rage quit reason NAO!

Ah yeah, another thing: I really don't need the ISK, cos I'm quitting, right? But I want it nevertheless, it's just for fun, like everything I did in EVE. Except hauling maybe. And trading. And buying implants. With the ISK I will either fund a Rifter roam in MY HONOR (YOU HEARD ME!) or some research to make gate guns deadlier.  

300 DPS ain't hurtin for shit in this universe, Selma!

Monday, June 27, 2011

War on Mission Runners

In the ongoing PTS campaign War on Mission Runners I haven't seen much action lately. My probing ships sitting scattered and unused in stations with complicated sanitary conditions where my usual ship hangars were first transformed into an ugly dude with a moustache (and it wasn't Saftsuze!) then later into a scary door that never opens. The longer I look at it the more I'm scared of what's behind!

Tracking disruptors don't kill people, guns kill people!
Anyway. All weekend I was busy losing expensive ships: My first faction fit Slicer, my experimental Jaguar and worst of all a bunch of my beloved Rifters. That left me with only my Firetail which is a gift from Doctor Genocide who gave it to me for no reason! Also I secretly suspect he's no Doctor at all cause he tends to kill people and cats rather than ... ehm ... doing academic stuff ... like reading the newspaper and ... ahm ... wearing glasses. So that Firetail was all I had left - I down fitted it somewhat to make for a less embarrassing lossmail and I set sail for unknown shores.

After some poking here and some fine spelunking there I found two Dramiels in Gulmorogod, one of them piloted by the known conscientious objector Angel Rodriguez. I know these guys are supposed to be fragile so I set course to a planet to scare him straight. We met there and yada yada yada, I warped out in hull and barely alive.

The second Dramiel was still in a mission. Angel and one of his corp mates were trying to talk him into a 1v1, but he wouldn't. Also there were a lot of sisters on scan. I decided to give it a try myself, and I docked and changed into a probing ship littering the system with another five Sister's probes. The target in the mission was very nervous now, warping between safe spots I couldn't get 100% lock on him. But eventually the other pirates left the system and he returned to his mission. After maybe 20 minutes of waiting and probing (Angel and other people passing by made him leave the mission every time!) I had him. I changed back into my Firetail of ... Utter Destruction warped through a few gates ... and found myself 40 kilometers from him. D'oh! But fortunately he engaged!

Now why am I telling you all this? Well, I read this excellent blog post the other day. And while it's true that belt PVP is the foundation of my low sec activities I think that hunting mission runners is what puts piracy into ... hmm ... whatpiracyisallabout. Belt PVP is mostly consensual, I mean, come on, who except for a few rookies rats or mines in low sec? Nobody, that's who!

Probing missions is much less frequent and since probes are in the overview by default (thanks for nothing CCP!)  it is much harder to do. I love the preparation and the suspense and all those stupid assumptions I'm making while moving my probes. And when I get one, it's so much more rewarding!

GF everybody!

Tuesday, June 14, 2011

PTS Slashes Skill Hardwiring Budgets

Financial Crisis hit PTS hard, forcing the corporation to save on expenses. No more free strawberry milk. Bye, bye beloved unisex hot tub. And most painfully they cut on the budgets for implants, meaning that people that get podded often will have to restrain themselves to the cheapest implants available. Shopping for hardwirings again I focused on bargains for solo frigate PVP pilots. From that large list of hardwirings - most of them being useless for me or ridiculously overpriced - I'll discuss just a few, the ones I actually bought are typeset in bold. My focus of course is long range frigate PVP and looking good in all circumstances.

Mom has one too! (+3% radio reception ftw)

Slot 6

  1. SX-1 (gunnery): 3% MOAR small projectile damage. Who in their right mind wouldn't want that? Cheap (600,000 ISK)!
  2. ZET100 (armor): 3% less repairer duration, cheap (500,000 ISK), but meh.
  3. MY-1 (navigation): 3% MOAR speed for just 500,000 ISK? Not bad, not bad at all!

Slot 7

  1. ZET200 (armor): 3% less cap need for REMOTE repper (200,000 ISK). I think this is a must for for cookie cutter Rifter pilots. Edit: Yeah right, my fault! I should have known this sounds too good to be true.Thanks Jack!
  2. AY-1 (agility): 3% MOAR agility, this is hands down the best rig for this slot, but it's 7 million ISK! No way I can squeeze that into my budget.

Slot 8

  1. ZET300 (armor): 3% MOAR hull! It was cheap (400,000 ISK)  so I bought that in case I hop into another hull tanking Taranis soon!

Slot 9

  1. ZGA100 (gunnery): +3% optimal range for all turrets, for just 550,000 ISK? F*** YEAH!
  2. GY-1 (navigation): -3% MWD capacitor need. Good for faction frig MWD addicts.

Slot 10

  1. KZA-1000 (gunnery): 3% less CPU need for all guns. Pretty cheap and might help you to fit those T2 guns on that Rifter.

Monday, May 30, 2011

The Jaguar and the Wolf

Rifter Cockpit: In your face brushed aluminium! 
Yesterday I was on sick leave from the office due to a serious strawberry milk intoxication. I had been throwing up all day but in the evening I took the liberty to take a stroll through Amamake. Nothing special, just enjoying the cool evening breeze, the sound of distant gun fire, the smell of corpses piling up at the Ossogur gate. And I met an Incursus and a Rifter doing the same. The Incursus went down surprisingly fast, so I was still in mint condition when I switched to the Rifter. Within few moments I could already see the ship's tasteful wooden interior through the pierced hull when a Dramiel entered the stage and burnt towards us. Needless to say I don't fancy fighting Dramiels in my Rifter. So I warped out.

Well with the strawberries and all the fighting my memory is a little fuzzy on the next 40 minutes, but I guess there was another Rifter I sent back to it's manufacturer in the sky before I scanned a Jaguar at a planet. I checked my supplies on Fusion and tried to summon my Tatrah, which is, in the believes of my people, the holy spirit within me. I have no confidence problem, but just to make sure, you know. I wanted that Jaguar dead and I believe strongly that made up Tatrah stuff can help. And if not, it wouldn't hurt, would it?

I know what you're thinking: Another post that goes nowhere. And you're right. But I swear, I had a plan: Short introduction, a little background story involving contaminated strawberries and then directly to the topic. Then a little we-learned-a-valuable-lesson-here. And then hit "post". But ok, ok, I can still fix this post! Focus Sobczynski, focus!

Jaguar wreck as I imagined it.
I don't exactly know where it was, but eventually I was able to put my disruptor on the unregistered assault frigate and I unleashed my 80 DPS on him. This wasn't my first rendezvous with a Jaguar, so I knew I had to be careful and I asked my mail order crew to stay at 16 kilometers from the enemy. After some discussions and mails with the headquarters we decided to go for that and work on the his shields a little until lunch. It felt like ten minutes, but the logs show that for four minutes we were clubbing him with all we had. Republic Fleet Fusion S from 16 kilometers. Republic Fleet Fusion S from 12 kilometers. For the most part I wasn't taking any damage until he switched to barrage. Adding to my misery I was forced to reload and from my porch window I watched helplessly the Jaguar repping up half his shields while my guns were blinking stupidly! I was still taking damage and the crew started sending me mails and threatened me to talk to the work council, so when we reached half hull I agreed to retreat! I was so mad I pushed one of the kids that shovel the coal into the oven out of the air lock!

Twenty minutes later - everything repaired, I even remembered to pick up a few new boxes of Fusion! - I scanned the same ship in Siseide. I engaged again, eager to get him this time. And not just for the killmail.
Somewhere I have to draw a line in the sand and show them who's BOSS in low sec solo PVP! And I failed again, in a very humiliating way. Four minutes into the fight, I was still in tip top shape this time, carefully navigating, no damage, the vicious cat without most of his shields already and then suddenly: I BURNED OUT MY GUNS! Can you imagine? How stupid was that? (The best answer to that question wins an artillery Rifter supply of RF Fusion S charges!) I asked for help in some channels, but nobody was nearby. I tried to contact guys from the neighboring pirate corps in Egghelende - nobody I knew was online! Meanwhile the Jaguar pilot rejected my cocky offer of a ransom and maneuvered his vessel back into the asteroids where finally I had to let him go. Cruel fate!

Imaginary Wolf wreck
floating in space.
Epilogue
A few days later I scanned a Wolf in Siseide and after some chasing I recognize the Jaguar pilot. I engaged with my Artillery Rifter, this time he had an MWD fit so I couldn't kite him, but with high tracking ammunition I was hitting him well enough on close range. I died, but it was a fun fight and very close nevertheless. I figured I'd have a better chance using my 400 mm plated Rifter, so I fetched it from my Siseide hangar. This time the fight was so close that when I exploded I first thought it was him, but alas …

Well played, Mr Kress! GF!

Monday, May 23, 2011

Shrink

Gotta see somebody ...
Every pilot has a breaking point. And I my friends, may just have reached mine.

I used to think that wouldn't happen to me. I used to make dirty jokes about those pilots that didn't want to get back in a combat ship after being podded. I used to laugh about pilots that hesitated to pod innocent miners.

Now where do I start, where do I start? I haven't slept in days. I'm cracking up!

I had found a Rifter pilot in an Amamake belt, I engaged, destroyed the ship, warp disrupted the pod. When I opened coms to negotiate a fee my request was blocked. I sent a gf through local and shot the pod. Thirty minutes later in Siseide I noticed a familiar looking Rifter, the same guy, Jeremaya, obviously looking for revenge. Just to get on with our lives I warped to a random belt and waited. Few seconds later the unfortunate Jeremaya followed and again my mighty 280mm guns prevailed and I also managed to point his pod. Now I didn't really want to pod him as I saw a friendly gf flashing up in local, but I was all like click disruptor, ctrl+click pod, click guns and wait. Before I knew it his pod was exterminated and that lonely gf which I wasn't able to return blinked there in local. Accusingly. Why did I pod him a second time? I really didn't want to! Oh, what had I done? The guilt, the unbearable guilt!

I have podded dozens of pilots and I have been podded dozens of times too. I don't know whats different this time. But I know I gotta see a shrink or I'll be cracking up! I will consult that shrink at Pator Tech School headquarters, I need some ... HALP. What is happening to me?

Sunday, May 22, 2011

The Greatest Thing since Bread Came Sliced

[Yeah yeah, I know this is an old post. Google ate it, coughed it up and yada yada yada here it is again! Not that it got any better.]

Kramer: Oh, I've cut slices so thin, I couldn't even see them.
Elaine: How did you know you cut it?
Kramer: Well ... I guess I just assumed.
I can see you perverts!
Let's have this out of the way right from the start: The Slicer is no looker. While some mistakenly believe the design is taken from two knifes, to - d'oh - "slice things up" to me it looks more like two uneven toe nails. You know like those you found behind the couch in the room of that room mate which disappeared months ago after she had that long talk with those weird guys and she seemed a little spaced out that whole evening and said she needed to clip her nails really urgently and later it turned out she wasn't a girl after all? But I'm willing to lower my asthetic standards for the Slicer. I love the damn thing! And after a short rethoric break to increase suspension and with a slightly lower voice I will explain why.

From forums and blog posts I gather that there's an approximate number of 200 DPS a small ship must be able to dish out to solo effectively. Effectively here means being able to engage and kill the enemy's ship before the obvious support gang warps in. My personal answer to that particular low sec dilemma is not DPS but range and speed: My primary tool is the '89 Rifter with 280mm curlers. That Rifter is faster than any AB frigate I met so far and I can give the opponent a proper facial peeling from outside scram range. If his friends show up I simply warp out on him and maybe I'll moon him later from a safe distance.

OK, I could cross that bridge now I've prepared so masterfully, from that long range flavour Rifter to the long range Slicer. But I'm still not done with its looks, dammit. So toenails aside: What's the deal with those headlights? I mean, is it supposed to blind the opponent like a rabbit? To be completely honest with you, I just mentioned that so I can embed this awesome video which does not have any rabbits at all. Except in the title.

Ok, so the Slicer is the obvious choice for the 280mm Rifter pilot. With T2 Medium Pulse Lasers, Scorch and a tracking helper I have an optimal of more than 20 kilometers to safely and conveniently MWD-orbit the victim. My pussy fit does like 140 DPS overheated, and yes I went for the DC instead of a gyrostabilizer heat sink. I've got this fit from Panthe Tek, a great admirer of the Slicer, who got it from another guy and then I made it a little uncooler with the DC to fit my german angst flying style:

[Imperial Navy Slicer, Angst]
Damage Control II
Beta Reactor Control: Capacitor Power Relay I
Overdrive Injector System II
Tracking Enhancer II
Local Hull Conversion Nanofiber Structure I

Catalyzed Cold-Gas I Arcjet Thrusters
Warp Disruptor II

2xMedium Pulse Laser II, Scorch S

Small Energy Burst Aerator I
Small Energy Locus Coordinator I
Small Low Friction Nozzle Joints I

The problem I'm currently working on is that I'm losing it like a Rifter: Frequently. But this post has taken enough of your time now, I'll postpone the whining about my losses!