Showing posts with label strawberry milk. Show all posts
Showing posts with label strawberry milk. Show all posts

Thursday, August 4, 2011

Unfinished Business Part 1: Overheating Doesn't Smell Like Strawberry Milk or: Mom I Overheated the Whole Shit or: My Ship Smells Like Shit

Now with me quitting EVE and abandoning this blog I still have some stuff in the trunk. Unfinished posts, ideas and all that. First in the series of paralipomena is an unfinished gem from last year with a title like strawberry milk. I don't really remember where the whole post was supposed to be heading but then again that was not unusual.
1MN Afterburner with 60% Heat Damage
So you've been forced into a fight by some criminal ratting in a belt. And to finish him off quickly you overheated some of you modules. Bam! There's your problem!

Now this is a problem that makes me dispose of a Rifter after a few fights: I actually overheat almost all of the modules all the time, so after the fight the whole ship starts smelling pretty funky. Now I've tried to put those anti-smell things on the rear view mirror but both only combined to another evil stink. Now granted you can get hooked on that stink stuff in a good way, but I usually decide: The funk has to go!

I've tried everything: I jumped with open side windows, I even I parked the ship near a sun with open windows but it doesn't help. Neither did strawberry milk.

Tuesday, June 14, 2011

PTS Slashes Skill Hardwiring Budgets

Financial Crisis hit PTS hard, forcing the corporation to save on expenses. No more free strawberry milk. Bye, bye beloved unisex hot tub. And most painfully they cut on the budgets for implants, meaning that people that get podded often will have to restrain themselves to the cheapest implants available. Shopping for hardwirings again I focused on bargains for solo frigate PVP pilots. From that large list of hardwirings - most of them being useless for me or ridiculously overpriced - I'll discuss just a few, the ones I actually bought are typeset in bold. My focus of course is long range frigate PVP and looking good in all circumstances.

Mom has one too! (+3% radio reception ftw)

Slot 6

  1. SX-1 (gunnery): 3% MOAR small projectile damage. Who in their right mind wouldn't want that? Cheap (600,000 ISK)!
  2. ZET100 (armor): 3% less repairer duration, cheap (500,000 ISK), but meh.
  3. MY-1 (navigation): 3% MOAR speed for just 500,000 ISK? Not bad, not bad at all!

Slot 7

  1. ZET200 (armor): 3% less cap need for REMOTE repper (200,000 ISK). I think this is a must for for cookie cutter Rifter pilots. Edit: Yeah right, my fault! I should have known this sounds too good to be true.Thanks Jack!
  2. AY-1 (agility): 3% MOAR agility, this is hands down the best rig for this slot, but it's 7 million ISK! No way I can squeeze that into my budget.

Slot 8

  1. ZET300 (armor): 3% MOAR hull! It was cheap (400,000 ISK)  so I bought that in case I hop into another hull tanking Taranis soon!

Slot 9

  1. ZGA100 (gunnery): +3% optimal range for all turrets, for just 550,000 ISK? F*** YEAH!
  2. GY-1 (navigation): -3% MWD capacitor need. Good for faction frig MWD addicts.

Slot 10

  1. KZA-1000 (gunnery): 3% less CPU need for all guns. Pretty cheap and might help you to fit those T2 guns on that Rifter.